GATHER
There's no free supply. Mine coal, tap rubber, drill for oil and haul scrap from the fields your faction holds. Every rifle at the front starts here.
ONE WAR. FOUR FIRES.
Gather · Build · Command · Fight
A turn-based tactical war, run entirely by players. Three factions fight for one shared map — and nothing happens unless a player makes it happen.
18+ · Contains blood and gore · Free to play, with ads and optional purchases
The war burns on four fronts
Every player is on the same map at once, and every soldier, crate and shell at the front was put there by a player. A faction that lets one fire go out loses the war.
There's no free supply. Mine coal, tap rubber, drill for oil and haul scrap from the fields your faction holds. Every rifle at the front starts here.
Run the steel mill, the powder works and the refinery. Make the weapons, armour and ammunition, then drive the convoys to the front, leg by leg.
Each faction elects its High Command before the war begins. They set the objectives and order barrages, air strikes and supply runs — and players crew every order.
Turn-based 8v8 and three-way 8v8v8 battles for every sector. Plan your move, read the enemy, outthink them. Every battle shifts the front everyone sees.
Great soldiers with cold factories still lose. War isn't fair — planning wins it.
The battlefield
You control one soldier in a squad of real players. Everyone plans at once, then every plan plays out together.

From the front




Fair by design
Credits buy looks only — skins, suits, faces. Nothing sold changes a fight.
Ranks, titles and the Officer's Cap are earned by serving your faction, never sold.
Frontline soldier, convoy driver, factory worker, gun crew or commander. Not in the mood for war? Skirmish against AI and enter cups.
Enlist
Free on Android. Sign in with Google Play Games and your progress follows you to any phone.